The ground is choking under a century of ash. Walk it, scrub it, and bring the meadow back.

Dust wells keep pushing the ash back out. Kill every well and the level is yours. Every tile you finish leaves a spore. Spores are only worth something at the Base, grafted into the Core, so the loop is a decision: push deeper into the dust, or turn back and bank what you are carrying.

The dust loads your filters while you stand in it, and faster the more you are alread ycarrying. Hold clean ground a moment to vent. Fill them and you drop everything  you were carrying, right where you fell.

CONTROLS

  WASD / arrows   move

  SPACE           hold to fire 

  C               open the Core (at the Base)

  arrows + SPACE  choose and graft

  F1              Eco-Radar

  ESC             back to the title

Early prototype. One weapon on purpose: I am measuring whether the round trip isworth making before adding more of them. Feedback on that specifically is welcome.

Published 7 days ago
StatusIn development
PlatformsHTML5
AuthorSp4ace
GenreAction
ContentNo generative AI was used

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